移除无用模块
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69cc47631c
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@ -14,14 +14,12 @@
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#include "GameEngine.h"
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#include "SD.h"
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#include "WLAN.h"
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#include "Clock.h"
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#include "APP_Reader.h"
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#include "APP_Video.h"
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#include "APP_Plane.h"
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#include "APP_Setting.h"
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#include "APP_Weather.h"
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#include "APP_Ball.h"
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#include "APP_Gobang.h"
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int main(void)
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@ -49,18 +47,16 @@ int main(void)
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HC25_Init();
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HC12_Init();
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Clock_Init();
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GE_Draw_ClrAll(WHITE);
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GE_Draw_Disp();
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printf("Íê³Éϵͳ³õʼ»¯\n");
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uint8_t content[7][GE_GUI_MENUBOX_CONTENT_LEN] = {"阅读器", "视频播放器", "飞机大战", "天气", "移动球", "五子棋", "设置"};
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uint8_t content[6][GE_GUI_MENUBOX_CONTENT_LEN] = {"阅读器", "视频播放器", "飞机大战", "天气", "五子棋", "设置"};
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while (1)
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{
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GE_Draw_ClrAll(WHITE);
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switch (GE_GUI_MenuBox(5, 5, 310, 230, "STM32Player", 7, content, NULL))
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switch (GE_GUI_MenuBox(5, 5, 310, 230, "STM32Player", 6, content, NULL))
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{
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case 1:
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{
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@ -91,20 +87,13 @@ int main(void)
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break;
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case 5:
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{
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GE_Draw_ClrAll(WHITE);
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APP_Ball_Launcher();
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}
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break;
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case 6:
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{
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GE_Draw_ClrAll(WHITE);
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APP_Gobang_Launcher();
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}
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break;
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case 7:
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case 6:
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{
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GE_Draw_ClrAll(WHITE);
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APP_Setting_Launcher();
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