24 lines
302 B
C

//游戏引擎
#ifndef __GAMEENGINE_H
#define __GAMEENGINE_H
//在这里注释掉不需要的子库
#define EN_GE_DRAW
#define EN_GE_FONT //FONT 子库依赖于 DRAW
#ifdef EN_GE_DRAW
#include "GE_Draw.h"
#endif
#ifdef EN_GE_FONT
#include "GE_Font.h"
#endif
#define FALSE 0
#define TRUE 1
void GE_Init(void);
#endif