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C
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#include "sys.h"
#include "delay.h"
#include "led.h"
#include "key.h"
#include "lcd.h"
#include "GameEngine.h"
#include "Picture.h"
int main(void)
{
Cache_Enable(); //打开 L1-Cache
HAL_Init(); //初始化 HAL 库
Clock_Init(160, 5, 2, 4); //设置时钟为 400MHz
SYSCLK_Init(400); //延时初始化
LED_Init();
KEY_Init();
LCD_Init();
GE_Init();
//LED KEY LCD 功能测试
GE_Draw_ClrAll(WHITE);
//文字显示设置
ge_font_print_set.font_size = FONT_16;
GE_Font_Print_WithSet(0, 0, BORDER_MAX, BORDER_MAX, "1. 图形绘制测试");
GE_Font_Print_WithSet(0, LCD_HEIGHT - FONT_16, BORDER_MAX, BORDER_MAX, "按任意键继续");
GE_Draw_Point(160, 120, RED);
GE_Draw_Line(0, 0, 320, 240, GREEN);
GE_Draw_Fill(100, 100, 40, 40, BLUE);
GE_Draw_Rectangle(200, 200, 20, 20, YELLOW);
GE_Draw_Circle(160, 120, 90, PURPLE);
KEY_GetKeyWait();
GE_Draw_ClrAll(WHITE);
GE_Font_Print_WithSet(0, 0, BORDER_MAX, BORDER_MAX, "2. 文字显示测试");
GE_Font_Print_WithSet(0, LCD_HEIGHT - FONT_16, BORDER_MAX, BORDER_MAX, "按任意键继续");
GE_Font_Print(
0,
FONT_16,
BORDER_MAX,
BORDER_MAX,
FONT_32,
BLACK,
WHITE,
TRUE,
"Look这是一个会自动换行的句子。");
GE_Font_Print(
0,
FONT_16 + FONT_32 * 2,
BORDER_MAX,
BORDER_MAX,
FONT_24,
BLACK,
WHITE,
TRUE,
"Look这是一个有\n换行的句子。");
GE_Font_Print(
0,
FONT_16 + FONT_32 * 2 + FONT_24 * 2,
BORDER_MAX,
BORDER_MAX,
FONT_12,
BLACK,
WHITE,
TRUE,
"Look这是一个有\n换行的句子。");
KEY_GetKeyWait();
GE_Draw_ClrAll(WHITE);
GE_Font_Print_WithSet(0, 0, BORDER_MAX, BORDER_MAX, "3. 图像显示测试");
GE_Font_Print_WithSet(0, LCD_HEIGHT - FONT_16, BORDER_MAX, BORDER_MAX, "按任意键继续");
KEY_GetKeyWait();
GE_Draw_Pic(0, 0, FALSE, UP_LEFT, pic_minecraft, 320, 240);
KEY_GetKeyWait();
GE_Draw_ClrAll(WHITE);
GE_Font_Print_WithSet(0, 0, BORDER_MAX, BORDER_MAX, "4. LED 测试");
GE_Font_Print_WithSet(0, LCD_HEIGHT - FONT_16, BORDER_MAX, BORDER_MAX, "按任意键LED 翻转");
while (1)
{
KEY_GetKeyWait();
LED2_Toggle;
}
}