24 lines
302 B
C
24 lines
302 B
C
//游戏引擎
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#ifndef __GAMEENGINE_H
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#define __GAMEENGINE_H
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//在这里注释掉不需要的子库
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#define EN_GE_DRAW
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#define EN_GE_FONT //FONT 子库依赖于 DRAW
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#ifdef EN_GE_DRAW
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#include "GE_Draw.h"
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#endif
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#ifdef EN_GE_FONT
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#include "GE_Font.h"
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#endif
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#define FALSE 0
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#define TRUE 1
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void GE_Init(void);
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#endif
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