重构算法,现在能更加智能地判断是否需要前往释放点释放
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@ -13,7 +13,7 @@ Servo servo; //舵机实例
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#define NORMAL_POINT 0 //普通点
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#define CATCH_POINT 1 //抓取点
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#define RELEASE_POINT 2 //释放点(使用机械臂)
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#define CARRY_POINT 0 //携带点,在算法中可视为普通点
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#define CARRY_POINT 3 //携带点(从底盘)
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#define GETOUT_POINT 4 //释放点(从底盘)
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//坐标点数组定义
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@ -94,10 +94,18 @@ bool is_claw_catch = false;
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//爪子是否正常
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bool is_claw_ok = true;
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//底盘是否携带环
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bool is_carry = false;
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//***************************************************************************************
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//****************************************自定函数****************************************
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#define NO_JUMP 0
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#define JUMP_DEAD_ROAD 1
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//更新标记
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void UpdateFlag(uint8_t jump_choice = NO_JUMP);
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//计算方向,同时更改完成转向后相对下一点的朝向
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uint8_t CalcDirection(void);
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@ -111,7 +119,7 @@ void LineForward(uint8_t end_position, float speed_rate = 1.0);
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//沿线后退,在触发条件后离开函数但不停止
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void LineBackward(uint8_t end_position, float speed_rate = 1.0);
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//直行或后退或转向,完成后离开函数但不停止
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//直行或后退或转向,完成后离开函数但不停止。会自动跳过无需前往的释放点
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void TurnDirection(float speed_rate = 1.0);
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//抓取环,并判定是否抓取成功
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@ -196,13 +204,27 @@ void loop()
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Serial.print("#TAICHI: is_claw_catch: "); Serial.print((int)is_claw_catch); Serial.print(" is_claw_ok: "); Serial.println((int)is_claw_ok);
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#endif
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//情况一:刚完整经过普通点,下一个点为普通点
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if (route[passed_flag][TYPE] == NORMAL_POINT && route[next_flag][TYPE] == NORMAL_POINT)
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int8_t& passed_flag_type = route[passed_flag][TYPE];
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int8_t& next_flag_type = route[next_flag][TYPE];
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int8_t& next_next_flag_type = route[next_next_flag][TYPE];
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//情况一:刚完整经过普通点,下一个点为普通点或携带点
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if (passed_flag_type == NORMAL_POINT && (next_flag_type == NORMAL_POINT || next_flag_type == CARRY_POINT))
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{
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if (next_position == FRONT_NEXT)
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{
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//沿线直行,到前端传感器接触下一条线离开函数
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LineForward(FRONT_END);
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//若下一点为携带点
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if (next_flag_type == CARRY_POINT)
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{
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//底盘携带
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is_carry = true;
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//越过点成为普通点
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next_flag_type = NORMAL_POINT;
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}
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}
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else
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{
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@ -214,7 +236,7 @@ void loop()
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TurnDirection();
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}
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//情况二:刚完整经过普通点,下一个点为抓取点
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else if (route[passed_flag][TYPE] == NORMAL_POINT && route[next_flag][TYPE] == CATCH_POINT)
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else if (passed_flag_type == NORMAL_POINT && next_flag_type == CATCH_POINT)
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{
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if (!is_claw_catch && !is_claw_ok) //爪子上无环且状态不正常
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{
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@ -231,7 +253,12 @@ void loop()
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move.Stop();
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//抓取
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CatchAndCheck();
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if (!CatchAndCheck())
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is_carry = true; //抓取失败
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}
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else //未进行抓取
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{
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is_carry = true;
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}
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//继续沿线直行,到前端传感器接触下一条线离开函数
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@ -241,10 +268,10 @@ void loop()
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TurnDirection();
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//将越过的点视为普通点。因为即使抓取失败,环也会被携带在底盘内
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route[next_flag][TYPE] = NORMAL_POINT;
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next_flag_type = NORMAL_POINT;
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}
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//情况三:刚完整经过普通点,下一个点为释放点(使用机械臂)
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else if (route[passed_flag][TYPE] == NORMAL_POINT && route[next_flag][TYPE] == RELEASE_POINT)
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else if (passed_flag_type == NORMAL_POINT && next_flag_type == RELEASE_POINT)
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{
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//沿线直行,在释放位置离开函数
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LineForward(RELEASE_END);
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@ -252,19 +279,16 @@ void loop()
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//停止前进
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move.Stop();
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if (is_claw_catch) //爪子有环
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{
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//释放
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servo.Release();
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delay(RELEASE_DELAY_TIME); //释放留时
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is_claw_catch = false;
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}
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//释放
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servo.Release();
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delay(RELEASE_DELAY_TIME); //释放留时
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is_claw_catch = false;
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//下一点朝向为后
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next_position = BACK_NEXT;
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}
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//情况四:刚完整经过释放点(使用机械臂),下一个点为普通点
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else if (route[passed_flag][TYPE] == RELEASE_POINT && route[next_flag][TYPE] == NORMAL_POINT)
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else if (passed_flag_type == RELEASE_POINT && next_flag_type == NORMAL_POINT)
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{
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//沿线后退,到后端传感器接触下一条线离开函数
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LineBackward(BACK_END);
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@ -280,7 +304,7 @@ void loop()
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TurnDirection();
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}
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//情况五:刚完整经过普通点,下一个点为释放点(从底盘)
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else if (route[passed_flag][TYPE] == NORMAL_POINT && route[next_flag][TYPE] == GETOUT_POINT)
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else if (passed_flag_type == NORMAL_POINT && next_flag_type == GETOUT_POINT)
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{
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//沿线直行,到后端传感器接触下一条线离开函数
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LineForward(BACK_END);
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@ -292,10 +316,12 @@ void loop()
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next_position = BACK_NEXT;
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}
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//情况六:刚完整经过释放点(从底盘),下一个点为普通点
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else if (route[passed_flag][TYPE] == GETOUT_POINT && route[next_flag][TYPE] == NORMAL_POINT)
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else if (passed_flag_type == GETOUT_POINT && next_flag_type == NORMAL_POINT)
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{
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//沿线后退,到前端传感器接触线离开函数
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LineBackward(FRONT_END);
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is_carry = false;
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//沿线后退,到后端传感器接触线离开函数
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LineBackward(BACK_END);
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@ -316,14 +342,7 @@ void loop()
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}
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//更新标记,继续循环
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if (++passed_flag > max_flag)
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passed_flag = 0;
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if (++next_flag > max_flag)
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next_flag = 0;
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if (++next_next_flag > max_flag)
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next_next_flag = 0;
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UpdateFlag();
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#ifdef TAICHI_DEBUG
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Serial.println("#TAICHI: ====================End loop()====================");
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@ -331,6 +350,30 @@ void loop()
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}
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//更新标记
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void UpdateFlag(uint8_t jump_choice)
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{
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if (jump_choice == NO_JUMP)
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{
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passed_flag = next_flag;
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next_flag = next_next_flag;
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if (++next_next_flag > max_flag)
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next_next_flag = 0;
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}
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else
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{
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int current_passed_flag = passed_flag;
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UpdateFlag(NO_JUMP);
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UpdateFlag(NO_JUMP);
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passed_flag = current_passed_flag;
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}
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}
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//计算方向,同时更改完成转向后相对下一点的朝向
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uint8_t CalcDirection(void)
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{
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@ -529,9 +572,20 @@ void LineBackward(uint8_t end_position, float speed_rate)
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}
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//直行或后退或转向,完成后离开函数但不停止
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//直行或后退或转向,完成后离开函数但不停止。会自动跳过无需前往的释放点
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void TurnDirection(float speed_rate)
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{
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//若下下点为释放点,判断是否需要跳过
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if ((route[next_next_flag][TYPE] == RELEASE_POINT && (!is_claw_catch || is_carry)) || (route[next_next_flag][TYPE] == GETOUT_POINT && !is_carry))
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{
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UpdateFlag(JUMP_DEAD_ROAD);
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#ifdef TAICHI_DEBUG
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//调试输出直行或后退或转向状态
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Serial.println("#TAICHI: JUMP THE RELEASE/GETOUT POINT FOR NOTHING CARRIED");
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#endif
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}
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uint8_t direction = CalcDirection();
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#ifdef TAICHI_DEBUG
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