forked from StopPointTeam/TaiChi
修正巡线函数中的一处错误
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@ -316,7 +316,7 @@ void LineForward(uint8_t end_position, float speed_rate)
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}
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else //均不符合,则低速后退,尝试回到白线上
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{
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move.Backward(50);
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move.Backward(0.5);
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}
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if (end_position == FRONT_END) //前端接触线为止
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@ -374,7 +374,7 @@ void LineBackward(uint8_t end_position, float speed_rate)
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}
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else //均不符合,则低速前进,尝试回到白线上
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{
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move.Forward(50);
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move.Forward(0.5);
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}
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